Thank you - that was exactly what I needed.
Posts made by ASwingler
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RE: Setting Min/Max levels dynamically for tanks
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RE: Setting Min/Max levels dynamically for tanks
@jared-wiltshire said in Setting Min/Max levels dynamically for tanks:
Thank you Jared. That's essentially what I have been trying (I think), with the exception that I'm using a point from the watch list instead of using the XID:
<ma-tank-level id="d21fdc19-e1ab-40db-97fc-3a29c215a762" style="position: absolute; width: 200px; height: 200px; left: 165px; top: 344px;" point="designer.points | filter:{name:'CTD1'}:true | maFirst" min="0" options="" max="tankFillPoint.value"></ma-tank-level> <ma-get-point-value id="815edcc0-dda5-4daa-9952-e33f9c6ec0b5" style="position: absolute; left: 165px; top: 292px;" point="designer.points | filter:{name:'DS1'}:true | maFirst" points="tankFillPoint"></ma-get-point-value>
The code I'm using essentially ignores the point value and uses 100 (the default value). Do I need to use the XID instead?
Thanks, Andrew.
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Setting Min/Max levels dynamically for tanks
Hello. I'm curious if there's a way to set the min and/or max attributes for the ma-tank-level object. Since the high level in my tank is dynamic depending on what it's being used for I'd like to be able to set the max level based on a point value. Is this possible? I've been playing with the dashboard designer for 2 days trying to figure out a way to make it work, but so far it eludes me. Thanks in advance!